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One Dark Pro
/mob/Login()
    var/count = 0

    world << "Let's count until infinity!"

    // Infinite loop
    while (TRUE)
        count += 1

        if (count == 3)
            world << "three"

            // Skip the rest of this iteration
            continue

        world << "#[count]"

        if (count == 5)
            world << "OK, that's enough"

            // Exit this loop
            break

// From https://spacestation13.github.io/DMByExample/flow/loops.html
Andromeda
/mob/Login()
    var/count = 0

    world << "Let's count until infinity!"

    // Infinite loop
    while (TRUE)
        count += 1

        if (count == 3)
            world << "three"

            // Skip the rest of this iteration
            continue

        world << "#[count]"

        if (count == 5)
            world << "OK, that's enough"

            // Exit this loop
            break

// From https://spacestation13.github.io/DMByExample/flow/loops.html
Ayu Dark
/mob/Login()
    var/count = 0

    world << "Let's count until infinity!"

    // Infinite loop
    while (TRUE)
        count += 1

        if (count == 3)
            world << "three"

            // Skip the rest of this iteration
            continue

        world << "#[count]"

        if (count == 5)
            world << "OK, that's enough"

            // Exit this loop
            break

// From https://spacestation13.github.io/DMByExample/flow/loops.html
Ayu Mirage
/mob/Login()
    var/count = 0

    world << "Let's count until infinity!"

    // Infinite loop
    while (TRUE)
        count += 1

        if (count == 3)
            world << "three"

            // Skip the rest of this iteration
            continue

        world << "#[count]"

        if (count == 5)
            world << "OK, that's enough"

            // Exit this loop
            break

// From https://spacestation13.github.io/DMByExample/flow/loops.html
Ayu Light
/mob/Login()
    var/count = 0

    world << "Let's count until infinity!"

    // Infinite loop
    while (TRUE)
        count += 1

        if (count == 3)
            world << "three"

            // Skip the rest of this iteration
            continue

        world << "#[count]"

        if (count == 5)
            world << "OK, that's enough"

            // Exit this loop
            break

// From https://spacestation13.github.io/DMByExample/flow/loops.html
Cobalt2
/mob/Login()
    var/count = 0

    world << "Let's count until infinity!"

    // Infinite loop
    while (TRUE)
        count += 1

        if (count == 3)
            world << "three"

            // Skip the rest of this iteration
            continue

        world << "#[count]"

        if (count == 5)
            world << "OK, that's enough"

            // Exit this loop
            break

// From https://spacestation13.github.io/DMByExample/flow/loops.html
Night Owl
/mob/Login()
    var/count = 0

    world << "Let's count until infinity!"

    // Infinite loop
    while (TRUE)
        count += 1

        if (count == 3)
            world << "three"

            // Skip the rest of this iteration
            continue

        world << "#[count]"

        if (count == 5)
            world << "OK, that's enough"

            // Exit this loop
            break

// From https://spacestation13.github.io/DMByExample/flow/loops.html
Night Owl Light
/mob/Login()
    var/count = 0

    world << "Let's count until infinity!"

    // Infinite loop
    while (TRUE)
        count += 1

        if (count == 3)
            world << "three"

            // Skip the rest of this iteration
            continue

        world << "#[count]"

        if (count == 5)
            world << "OK, that's enough"

            // Exit this loop
            break

// From https://spacestation13.github.io/DMByExample/flow/loops.html
Noctis
/mob/Login()
    var/count = 0

    world << "Let's count until infinity!"

    // Infinite loop
    while (TRUE)
        count += 1

        if (count == 3)
            world << "three"

            // Skip the rest of this iteration
            continue

        world << "#[count]"

        if (count == 5)
            world << "OK, that's enough"

            // Exit this loop
            break

// From https://spacestation13.github.io/DMByExample/flow/loops.html
Noctis Azureus
/mob/Login()
    var/count = 0

    world << "Let's count until infinity!"

    // Infinite loop
    while (TRUE)
        count += 1

        if (count == 3)
            world << "three"

            // Skip the rest of this iteration
            continue

        world << "#[count]"

        if (count == 5)
            world << "OK, that's enough"

            // Exit this loop
            break

// From https://spacestation13.github.io/DMByExample/flow/loops.html
Noctis Bordo
/mob/Login()
    var/count = 0

    world << "Let's count until infinity!"

    // Infinite loop
    while (TRUE)
        count += 1

        if (count == 3)
            world << "three"

            // Skip the rest of this iteration
            continue

        world << "#[count]"

        if (count == 5)
            world << "OK, that's enough"

            // Exit this loop
            break

// From https://spacestation13.github.io/DMByExample/flow/loops.html
Noctis Hibernus
/mob/Login()
    var/count = 0

    world << "Let's count until infinity!"

    // Infinite loop
    while (TRUE)
        count += 1

        if (count == 3)
            world << "three"

            // Skip the rest of this iteration
            continue

        world << "#[count]"

        if (count == 5)
            world << "OK, that's enough"

            // Exit this loop
            break

// From https://spacestation13.github.io/DMByExample/flow/loops.html
Noctis Lilac
/mob/Login()
    var/count = 0

    world << "Let's count until infinity!"

    // Infinite loop
    while (TRUE)
        count += 1

        if (count == 3)
            world << "three"

            // Skip the rest of this iteration
            continue

        world << "#[count]"

        if (count == 5)
            world << "OK, that's enough"

            // Exit this loop
            break

// From https://spacestation13.github.io/DMByExample/flow/loops.html
Noctis Lux
/mob/Login()
    var/count = 0

    world << "Let's count until infinity!"

    // Infinite loop
    while (TRUE)
        count += 1

        if (count == 3)
            world << "three"

            // Skip the rest of this iteration
            continue

        world << "#[count]"

        if (count == 5)
            world << "OK, that's enough"

            // Exit this loop
            break

// From https://spacestation13.github.io/DMByExample/flow/loops.html
Noctis Minimus
/mob/Login()
    var/count = 0

    world << "Let's count until infinity!"

    // Infinite loop
    while (TRUE)
        count += 1

        if (count == 3)
            world << "three"

            // Skip the rest of this iteration
            continue

        world << "#[count]"

        if (count == 5)
            world << "OK, that's enough"

            // Exit this loop
            break

// From https://spacestation13.github.io/DMByExample/flow/loops.html
Noctis Obscuro
/mob/Login()
    var/count = 0

    world << "Let's count until infinity!"

    // Infinite loop
    while (TRUE)
        count += 1

        if (count == 3)
            world << "three"

            // Skip the rest of this iteration
            continue

        world << "#[count]"

        if (count == 5)
            world << "OK, that's enough"

            // Exit this loop
            break

// From https://spacestation13.github.io/DMByExample/flow/loops.html
Noctis Sereno
/mob/Login()
    var/count = 0

    world << "Let's count until infinity!"

    // Infinite loop
    while (TRUE)
        count += 1

        if (count == 3)
            world << "three"

            // Skip the rest of this iteration
            continue

        world << "#[count]"

        if (count == 5)
            world << "OK, that's enough"

            // Exit this loop
            break

// From https://spacestation13.github.io/DMByExample/flow/loops.html
Noctis Uva
/mob/Login()
    var/count = 0

    world << "Let's count until infinity!"

    // Infinite loop
    while (TRUE)
        count += 1

        if (count == 3)
            world << "three"

            // Skip the rest of this iteration
            continue

        world << "#[count]"

        if (count == 5)
            world << "OK, that's enough"

            // Exit this loop
            break

// From https://spacestation13.github.io/DMByExample/flow/loops.html
Noctis Viola
/mob/Login()
    var/count = 0

    world << "Let's count until infinity!"

    // Infinite loop
    while (TRUE)
        count += 1

        if (count == 3)
            world << "three"

            // Skip the rest of this iteration
            continue

        world << "#[count]"

        if (count == 5)
            world << "OK, that's enough"

            // Exit this loop
            break

// From https://spacestation13.github.io/DMByExample/flow/loops.html
Palenight
/mob/Login()
    var/count = 0

    world << "Let's count until infinity!"

    // Infinite loop
    while (TRUE)
        count += 1

        if (count == 3)
            world << "three"

            // Skip the rest of this iteration
            continue

        world << "#[count]"

        if (count == 5)
            world << "OK, that's enough"

            // Exit this loop
            break

// From https://spacestation13.github.io/DMByExample/flow/loops.html
Pico 8
/mob/Login()
    var/count = 0

    world << "Let's count until infinity!"

    // Infinite loop
    while (TRUE)
        count += 1

        if (count == 3)
            world << "three"

            // Skip the rest of this iteration
            continue

        world << "#[count]"

        if (count == 5)
            world << "OK, that's enough"

            // Exit this loop
            break

// From https://spacestation13.github.io/DMByExample/flow/loops.html
Shades of Purple
/mob/Login()
    var/count = 0

    world << "Let's count until infinity!"

    // Infinite loop
    while (TRUE)
        count += 1

        if (count == 3)
            world << "three"

            // Skip the rest of this iteration
            continue

        world << "#[count]"

        if (count == 5)
            world << "OK, that's enough"

            // Exit this loop
            break

// From https://spacestation13.github.io/DMByExample/flow/loops.html
Shades of Purple SD
/mob/Login()
    var/count = 0

    world << "Let's count until infinity!"

    // Infinite loop
    while (TRUE)
        count += 1

        if (count == 3)
            world << "three"

            // Skip the rest of this iteration
            continue

        world << "#[count]"

        if (count == 5)
            world << "OK, that's enough"

            // Exit this loop
            break

// From https://spacestation13.github.io/DMByExample/flow/loops.html
Synthwave '84
/mob/Login()
    var/count = 0

    world << "Let's count until infinity!"

    // Infinite loop
    while (TRUE)
        count += 1

        if (count == 3)
            world << "three"

            // Skip the rest of this iteration
            continue

        world << "#[count]"

        if (count == 5)
            world << "OK, that's enough"

            // Exit this loop
            break

// From https://spacestation13.github.io/DMByExample/flow/loops.html
Tokyo Night
/mob/Login()
    var/count = 0

    world << "Let's count until infinity!"

    // Infinite loop
    while (TRUE)
        count += 1

        if (count == 3)
            world << "three"

            // Skip the rest of this iteration
            continue

        world << "#[count]"

        if (count == 5)
            world << "OK, that's enough"

            // Exit this loop
            break

// From https://spacestation13.github.io/DMByExample/flow/loops.html
Tokyo Night Storm
/mob/Login()
    var/count = 0

    world << "Let's count until infinity!"

    // Infinite loop
    while (TRUE)
        count += 1

        if (count == 3)
            world << "three"

            // Skip the rest of this iteration
            continue

        world << "#[count]"

        if (count == 5)
            world << "OK, that's enough"

            // Exit this loop
            break

// From https://spacestation13.github.io/DMByExample/flow/loops.html
Tokyo Night Light
/mob/Login()
    var/count = 0

    world << "Let's count until infinity!"

    // Infinite loop
    while (TRUE)
        count += 1

        if (count == 3)
            world << "three"

            // Skip the rest of this iteration
            continue

        world << "#[count]"

        if (count == 5)
            world << "OK, that's enough"

            // Exit this loop
            break

// From https://spacestation13.github.io/DMByExample/flow/loops.html
Winter is Coming
/mob/Login()
    var/count = 0

    world << "Let's count until infinity!"

    // Infinite loop
    while (TRUE)
        count += 1

        if (count == 3)
            world << "three"

            // Skip the rest of this iteration
            continue

        world << "#[count]"

        if (count == 5)
            world << "OK, that's enough"

            // Exit this loop
            break

// From https://spacestation13.github.io/DMByExample/flow/loops.html
Winter is Coming Light
/mob/Login()
    var/count = 0

    world << "Let's count until infinity!"

    // Infinite loop
    while (TRUE)
        count += 1

        if (count == 3)
            world << "three"

            // Skip the rest of this iteration
            continue

        world << "#[count]"

        if (count == 5)
            world << "OK, that's enough"

            // Exit this loop
            break

// From https://spacestation13.github.io/DMByExample/flow/loops.html
Winter is Coming Dark
/mob/Login()
    var/count = 0

    world << "Let's count until infinity!"

    // Infinite loop
    while (TRUE)
        count += 1

        if (count == 3)
            world << "three"

            // Skip the rest of this iteration
            continue

        world << "#[count]"

        if (count == 5)
            world << "OK, that's enough"

            // Exit this loop
            break

// From https://spacestation13.github.io/DMByExample/flow/loops.html