29 Premium Themes
Included with purchase — and more features on the way!
Get access — $12 once
Version 2 is coming soon.
The price goes up when it arrives.
Pay once today and every update after that is free.
One Dark Pro
/mob/Login()
var/count = 0
world << "Let's count until infinity!"
// Infinite loop
while (TRUE)
count += 1
if (count == 3)
world << "three"
// Skip the rest of this iteration
continue
world << "#[count]"
if (count == 5)
world << "OK, that's enough"
// Exit this loop
break
// From https://spacestation13.github.io/DMByExample/flow/loops.html
Andromeda
/mob/Login()
var/count = 0
world << "Let's count until infinity!"
// Infinite loop
while (TRUE)
count += 1
if (count == 3)
world << "three"
// Skip the rest of this iteration
continue
world << "#[count]"
if (count == 5)
world << "OK, that's enough"
// Exit this loop
break
// From https://spacestation13.github.io/DMByExample/flow/loops.html
Ayu Dark
/mob/Login()
var/count = 0
world << "Let's count until infinity!"
// Infinite loop
while (TRUE)
count += 1
if (count == 3)
world << "three"
// Skip the rest of this iteration
continue
world << "#[count]"
if (count == 5)
world << "OK, that's enough"
// Exit this loop
break
// From https://spacestation13.github.io/DMByExample/flow/loops.html
Ayu Mirage
/mob/Login()
var/count = 0
world << "Let's count until infinity!"
// Infinite loop
while (TRUE)
count += 1
if (count == 3)
world << "three"
// Skip the rest of this iteration
continue
world << "#[count]"
if (count == 5)
world << "OK, that's enough"
// Exit this loop
break
// From https://spacestation13.github.io/DMByExample/flow/loops.html
Ayu Light
/mob/Login()
var/count = 0
world << "Let's count until infinity!"
// Infinite loop
while (TRUE)
count += 1
if (count == 3)
world << "three"
// Skip the rest of this iteration
continue
world << "#[count]"
if (count == 5)
world << "OK, that's enough"
// Exit this loop
break
// From https://spacestation13.github.io/DMByExample/flow/loops.html
Cobalt2
/mob/Login()
var/count = 0
world << "Let's count until infinity!"
// Infinite loop
while (TRUE)
count += 1
if (count == 3)
world << "three"
// Skip the rest of this iteration
continue
world << "#[count]"
if (count == 5)
world << "OK, that's enough"
// Exit this loop
break
// From https://spacestation13.github.io/DMByExample/flow/loops.html
Night Owl
/mob/Login()
var/count = 0
world << "Let's count until infinity!"
// Infinite loop
while (TRUE)
count += 1
if (count == 3)
world << "three"
// Skip the rest of this iteration
continue
world << "#[count]"
if (count == 5)
world << "OK, that's enough"
// Exit this loop
break
// From https://spacestation13.github.io/DMByExample/flow/loops.html
Night Owl Light
/mob/Login()
var/count = 0
world << "Let's count until infinity!"
// Infinite loop
while (TRUE)
count += 1
if (count == 3)
world << "three"
// Skip the rest of this iteration
continue
world << "#[count]"
if (count == 5)
world << "OK, that's enough"
// Exit this loop
break
// From https://spacestation13.github.io/DMByExample/flow/loops.html
Noctis
/mob/Login()
var/count = 0
world << "Let's count until infinity!"
// Infinite loop
while (TRUE)
count += 1
if (count == 3)
world << "three"
// Skip the rest of this iteration
continue
world << "#[count]"
if (count == 5)
world << "OK, that's enough"
// Exit this loop
break
// From https://spacestation13.github.io/DMByExample/flow/loops.html
Noctis Azureus
/mob/Login()
var/count = 0
world << "Let's count until infinity!"
// Infinite loop
while (TRUE)
count += 1
if (count == 3)
world << "three"
// Skip the rest of this iteration
continue
world << "#[count]"
if (count == 5)
world << "OK, that's enough"
// Exit this loop
break
// From https://spacestation13.github.io/DMByExample/flow/loops.html
Noctis Bordo
/mob/Login()
var/count = 0
world << "Let's count until infinity!"
// Infinite loop
while (TRUE)
count += 1
if (count == 3)
world << "three"
// Skip the rest of this iteration
continue
world << "#[count]"
if (count == 5)
world << "OK, that's enough"
// Exit this loop
break
// From https://spacestation13.github.io/DMByExample/flow/loops.html
Noctis Hibernus
/mob/Login()
var/count = 0
world << "Let's count until infinity!"
// Infinite loop
while (TRUE)
count += 1
if (count == 3)
world << "three"
// Skip the rest of this iteration
continue
world << "#[count]"
if (count == 5)
world << "OK, that's enough"
// Exit this loop
break
// From https://spacestation13.github.io/DMByExample/flow/loops.html
Noctis Lilac
/mob/Login()
var/count = 0
world << "Let's count until infinity!"
// Infinite loop
while (TRUE)
count += 1
if (count == 3)
world << "three"
// Skip the rest of this iteration
continue
world << "#[count]"
if (count == 5)
world << "OK, that's enough"
// Exit this loop
break
// From https://spacestation13.github.io/DMByExample/flow/loops.html
Noctis Lux
/mob/Login()
var/count = 0
world << "Let's count until infinity!"
// Infinite loop
while (TRUE)
count += 1
if (count == 3)
world << "three"
// Skip the rest of this iteration
continue
world << "#[count]"
if (count == 5)
world << "OK, that's enough"
// Exit this loop
break
// From https://spacestation13.github.io/DMByExample/flow/loops.html
Noctis Minimus
/mob/Login()
var/count = 0
world << "Let's count until infinity!"
// Infinite loop
while (TRUE)
count += 1
if (count == 3)
world << "three"
// Skip the rest of this iteration
continue
world << "#[count]"
if (count == 5)
world << "OK, that's enough"
// Exit this loop
break
// From https://spacestation13.github.io/DMByExample/flow/loops.html
Noctis Obscuro
/mob/Login()
var/count = 0
world << "Let's count until infinity!"
// Infinite loop
while (TRUE)
count += 1
if (count == 3)
world << "three"
// Skip the rest of this iteration
continue
world << "#[count]"
if (count == 5)
world << "OK, that's enough"
// Exit this loop
break
// From https://spacestation13.github.io/DMByExample/flow/loops.html
Noctis Sereno
/mob/Login()
var/count = 0
world << "Let's count until infinity!"
// Infinite loop
while (TRUE)
count += 1
if (count == 3)
world << "three"
// Skip the rest of this iteration
continue
world << "#[count]"
if (count == 5)
world << "OK, that's enough"
// Exit this loop
break
// From https://spacestation13.github.io/DMByExample/flow/loops.html
Noctis Uva
/mob/Login()
var/count = 0
world << "Let's count until infinity!"
// Infinite loop
while (TRUE)
count += 1
if (count == 3)
world << "three"
// Skip the rest of this iteration
continue
world << "#[count]"
if (count == 5)
world << "OK, that's enough"
// Exit this loop
break
// From https://spacestation13.github.io/DMByExample/flow/loops.html
Noctis Viola
/mob/Login()
var/count = 0
world << "Let's count until infinity!"
// Infinite loop
while (TRUE)
count += 1
if (count == 3)
world << "three"
// Skip the rest of this iteration
continue
world << "#[count]"
if (count == 5)
world << "OK, that's enough"
// Exit this loop
break
// From https://spacestation13.github.io/DMByExample/flow/loops.html
Palenight
/mob/Login()
var/count = 0
world << "Let's count until infinity!"
// Infinite loop
while (TRUE)
count += 1
if (count == 3)
world << "three"
// Skip the rest of this iteration
continue
world << "#[count]"
if (count == 5)
world << "OK, that's enough"
// Exit this loop
break
// From https://spacestation13.github.io/DMByExample/flow/loops.html
Pico 8
/mob/Login()
var/count = 0
world << "Let's count until infinity!"
// Infinite loop
while (TRUE)
count += 1
if (count == 3)
world << "three"
// Skip the rest of this iteration
continue
world << "#[count]"
if (count == 5)
world << "OK, that's enough"
// Exit this loop
break
// From https://spacestation13.github.io/DMByExample/flow/loops.html
Shades of Purple
/mob/Login()
var/count = 0
world << "Let's count until infinity!"
// Infinite loop
while (TRUE)
count += 1
if (count == 3)
world << "three"
// Skip the rest of this iteration
continue
world << "#[count]"
if (count == 5)
world << "OK, that's enough"
// Exit this loop
break
// From https://spacestation13.github.io/DMByExample/flow/loops.html
Shades of Purple SD
/mob/Login()
var/count = 0
world << "Let's count until infinity!"
// Infinite loop
while (TRUE)
count += 1
if (count == 3)
world << "three"
// Skip the rest of this iteration
continue
world << "#[count]"
if (count == 5)
world << "OK, that's enough"
// Exit this loop
break
// From https://spacestation13.github.io/DMByExample/flow/loops.html
Synthwave '84
/mob/Login()
var/count = 0
world << "Let's count until infinity!"
// Infinite loop
while (TRUE)
count += 1
if (count == 3)
world << "three"
// Skip the rest of this iteration
continue
world << "#[count]"
if (count == 5)
world << "OK, that's enough"
// Exit this loop
break
// From https://spacestation13.github.io/DMByExample/flow/loops.html
Tokyo Night
/mob/Login()
var/count = 0
world << "Let's count until infinity!"
// Infinite loop
while (TRUE)
count += 1
if (count == 3)
world << "three"
// Skip the rest of this iteration
continue
world << "#[count]"
if (count == 5)
world << "OK, that's enough"
// Exit this loop
break
// From https://spacestation13.github.io/DMByExample/flow/loops.html
Tokyo Night Storm
/mob/Login()
var/count = 0
world << "Let's count until infinity!"
// Infinite loop
while (TRUE)
count += 1
if (count == 3)
world << "three"
// Skip the rest of this iteration
continue
world << "#[count]"
if (count == 5)
world << "OK, that's enough"
// Exit this loop
break
// From https://spacestation13.github.io/DMByExample/flow/loops.html
Tokyo Night Light
/mob/Login()
var/count = 0
world << "Let's count until infinity!"
// Infinite loop
while (TRUE)
count += 1
if (count == 3)
world << "three"
// Skip the rest of this iteration
continue
world << "#[count]"
if (count == 5)
world << "OK, that's enough"
// Exit this loop
break
// From https://spacestation13.github.io/DMByExample/flow/loops.html
Winter is Coming
/mob/Login()
var/count = 0
world << "Let's count until infinity!"
// Infinite loop
while (TRUE)
count += 1
if (count == 3)
world << "three"
// Skip the rest of this iteration
continue
world << "#[count]"
if (count == 5)
world << "OK, that's enough"
// Exit this loop
break
// From https://spacestation13.github.io/DMByExample/flow/loops.html
Winter is Coming Light
/mob/Login()
var/count = 0
world << "Let's count until infinity!"
// Infinite loop
while (TRUE)
count += 1
if (count == 3)
world << "three"
// Skip the rest of this iteration
continue
world << "#[count]"
if (count == 5)
world << "OK, that's enough"
// Exit this loop
break
// From https://spacestation13.github.io/DMByExample/flow/loops.html
Winter is Coming Dark
/mob/Login()
var/count = 0
world << "Let's count until infinity!"
// Infinite loop
while (TRUE)
count += 1
if (count == 3)
world << "three"
// Skip the rest of this iteration
continue
world << "#[count]"
if (count == 5)
world << "OK, that's enough"
// Exit this loop
break
// From https://spacestation13.github.io/DMByExample/flow/loops.html